Tuesday, December 5, 2017

Theme Park Concept

Port ____ Park Description

Port ____is a park designed as a spaceport and trade center on a distant world teetering on the brink of war. The park is split into three different identically laid out sections, each connected by rides and walkways, that give off the effect of the world changing around your journey.

The three key areas between all three sections are the Landing Zone, the Markets, and the Tower.

The first of the three sections is the Port in its Natural State.
This section is entered and exited by a bus designed to give the look of space travel that shuffles visitors between park and parking.  Visitors enter into the Landing Zone, which in this section is filled with replicas of various landed ships, a large docked battleship, and welcoming guides directing you to the various features of the park. The Tower is open and readily available, and under the guise of experimental time travel you can use it to easily travel between sections. The market is active and bustling, the large building on the right side of the port is open as a wide area for dining and show. A nearby alley leads to a smaller bar-like restaurant parked with a number of souped up hover bikes. A tunnel can be found in an open sewer pipe that leads to the next section

The following rides are found here:
A- Aboard the docked ship
A Four Seat Two row moving screen ride that takes guests through scenes of the ship lifting off and being attacked before crashing into the port below.
This ride exits in the Invasion State.
B- A Sleek ship parked in the Landing Zone
A Two Seat Eight Row rollercoaster that launches you through the woods before blocking the windows out to represent lifting into space and back.
This ride exits in the Invasion State
C- A small building in the Markets
A Theater Screen Ride where a scientist presents you with an attempt to view another dimension only for things to go wrong.
This ride exits in the Occupation State
The second of the three sections is the Port in Invasion
In this section a battle is going on for the port. The docked ship now lay crashed into the marketplace, leaving only a portion of it accessible. Exiting to the left is a queue for a line, centered on a row of mechs. Continuing along the ship is a ride along the shipping tracks. Exiting to the right is a view of the Landing Zone and an entrance to the Tower. An alien ship now occupies the spot where the ship was in the Landing Zone.

The following rides are found here:
D- In the Market area
A Four Seat shooter ride on a track through the ruined port, letting visitors blast away at set up aliens and targets before entering the alien ship on the other side. The ride ends with a short period of blackness.
This ride exits in the Occupation State
E- Along the Crashed Ship
A two seat two row hanging roller coaster that carries riders along a twisting track used to move boxes in the Natural State, ending on the alien ship.
            This ride exits into the Occupation State

The last of the three sections is the Port in Occupation
In this part of the park the damage done in the Invasion portion remains, but empty and under the watchful eye of animatronic aliens. A restaurant has opened under the Alien banner serving wildly different food. The back alley that led to the bar now leads to a resistance, and the pipe now leads to a hoverbike themed ride through the sewers. You can’t enter the tower directly, but you can enter through an opening in the port disguised as a parked ship. You can also board a wide alien prison ship docked in the Landing Zone.

The following rides are found here:
F-In the entrance to the sewers
A two seat two row twisting coaster through the tunnels beneath the Port, if you used the tunnels to travel before, you’ll recognize landmarks.
This ride exits in the Tower, giving an option to enter the Natural or Invasion.
G-Aboard the prison ship
A large sixteen-person drop ride, with a screen depicting your ship being ripped out of the sky.
This ride exits in an underground lab set, with an elevator leading back to

the Natural state Tower.

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